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Showing posts from September, 2020

Spline Editing Icons

  Attach Curves; select two curves Insert Knot; select curve parameter point(s) Detach Curves Nurbs surafce; create nurbs square on grid Attach Surfaces; select isoparms Detach Surfaces; select isoparms Open/Close Surfaces Insert Isoparms; select isoparms Extend Surfaces Rebuild Surfaces Sculpt Geomtery Tool Surface Editing Tool

Channel Box/Layer Editor

  (side tab that you can click) Image Source: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Basics/files/GUID-509DE7DD-E706-49AE-90D7-E9CD5F6582A7-htm.html#:~:text=By%20default%2C%20the%20Layer%20Editor,with%20different%20types%20of%20layers. Channel box is the fastest, most efficient way to edit attributes of object Source: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-Basics/files/GUID-4C954FB2-8B6A-4BBD-9695-DF432616D0D2-htm.html

Attribute Editor

 

Accessing Modeling Toolkit

 

Issue - 2D Pan/Zoom isn't working

 

Connecting Edges

  LMB Shift+LMB CTRL+LMB MMB CTRL+SHIFT+RMB

Select byh component type - (subpoly mode)

 

Maya Poly Modeling ui icons

 

Maya Sculpting UI icons

 

Maya Animation Ui icons

 

Fundamentals: Component Mode

Component Mode is when shapes are highlightred in blue lines 

Skydome Light

 

Fundamentals: Lighting a Scene

 

Viewports - Views

  Panel Layouts

Icons

Select by Component Mode Select by Component Type Select by Hierarchy and Combinations Snaps Viewport icons

Snaps