Skip to main content

Essential Hotkeys

G - HIDES GRID
Z - ZOOM EXTENTS (fit objects to view)
(THIS ONLY WORKS IN PERSPECTIVE; YOU MUST CHANGE PHYSICAL CAMERA OR MAKE SURE PHYSICAL CAMERA IS NOT ON.)
T - Top
B - Bottom View
R - front view
L - left view 
D - Pivot Mode
spacebar (tap) - see all viewports
CTRL+H - See lighting
right-click - polygon editing modes (face, vertex, edge, etc.)
spacebar (hold down) - see menu
Alt+W+cursor - enter viewport
Middle Mouse panning
Soft Selection Mode
Soft Selection (B+click+hold+left click)
Scroll - Zoom
alt-middle click - orbit
alt+rick-click - zoom
f8 - component mode
J+left-click-drag - moving shape to snap on grid points
alt-q - isolation mode
s -p exit out of snaps
CTRL+V - CLONE
Ctrl+Shift+Click - Quick Select (while in polys mode)
Alt+X - Make visible/invisible
4 - Wireframe
5 - return back to default shading (after in wireframe)


Altered UI Hotkey(s):
Shift+T - Transform Toolbox

Comments

Popular posts from this blog

Channel Box/Layer Editor

  (side tab that you can click) Image Source: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Basics/files/GUID-509DE7DD-E706-49AE-90D7-E9CD5F6582A7-htm.html#:~:text=By%20default%2C%20the%20Layer%20Editor,with%20different%20types%20of%20layers. Channel box is the fastest, most efficient way to edit attributes of object Source: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-Basics/files/GUID-4C954FB2-8B6A-4BBD-9695-DF432616D0D2-htm.html

Spline Editing Icons

  Attach Curves; select two curves Insert Knot; select curve parameter point(s) Detach Curves Nurbs surafce; create nurbs square on grid Attach Surfaces; select isoparms Detach Surfaces; select isoparms Open/Close Surfaces Insert Isoparms; select isoparms Extend Surfaces Rebuild Surfaces Sculpt Geomtery Tool Surface Editing Tool